In mountain levels like Krevice Kreepers, the player should find a cliff platform with a rope that the Kongs can climb across and get to the very edge of the rope without falling off the ground onto the rope and use select to switch out Dixie for Kiddy. However, doing this prevents the player from obtaining Bleak's Bonus Coin and, by extension, 103% completion of the game, since the game will think the player has already defeated Bleak and give out bear coins as rewards for defeating him. If done correctly, the player will be automatically taken back to K3's overworld map, and the game will proceed as if the player defeated Bleak. The battle against Bleak can be skipped by losing a life on purpose, then pausing on the correct frame during the death jingle. This can only be done in the SNES version and once per visit to the level. If done correctly, the fireball hits the ceiling of the level and the sound effect of a fireball hitting a platform occurs, then it falls out of the scene. The player has to jump at a precise moment to collect the coin where the Karbine blasts a fireball from its cannon at the same time. In the level Fire-Ball Frenzy, the player must be after the checkpoint where a bear coin is on a platform with a Karbine blasting fireballs is at. Performing the glitch after the checkpoint in Fire-Ball Frenzy
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